Coats
- [No. 001] Shade Palm
Formation: Trench Coat + Power Patch
Effect: Allows user to fire blasts of shadow
Drawback: Power of shadow becomes weaker when in direct sunlight - [No. 002] Shadow Cloak
Formation: Trench Coat + Support Patch
Effect: Turns user invisible for a brief period of time
Drawback: Flashes of light will remove user’s invisibility - [No. 003] Phantom Overcoat
Formation: Trench Coat + Augment Patch
Effect: User’s arms become long-reaching shadow claws
Drawback: User may lose control of self when coat is fully worn - [No. 004] Stone Layer Coat
Formation: Duffle Coat + Power Patch
Effect: Lets user send waves of stone pillars from out of the ground
Drawback: The more pillars out, the more mental strain on the user - [No. 005] Obfuscating Hood
Formation: Duffle Coat + Support Patch
Effect: User can create copies of themselves so long as they’re hooded
Drawback: The copies have no faces under the hood, and user can only make 3 - [No. 006] Chillbringer
Formation: Duffle Coat + Augment Patch
Effect: Allows user some control over and strong resistance to snow
Drawback: It takes a while for a snowstorm to begin and dissipate - [No. 010] Nightmare Gown
Formation: Dressing Gown + Power Patch
Effect: Increases speed and strength, allows for short-range teleportation
Drawback: Has a mental drain whenever worn, affects sleep - [No. 025] Control Labcoat
Formation: Labcoat + Power Patch
Effect: Allows user to manipulate energy and forces
Drawback: User cannot manipulate two different types of energy simultaneously - [No. 026] Experimental Labcoat
Formation: Labcoat + Support Patch
Effect: Creates a field that negates all Augment Patch clothes
Drawback: The negation includes allies and the user themselves
Tops
- [No. 028] Powerful Pullover
Formation: T-Shirt + Power Patch
Effect: Hugely increases user’s physical strength
Drawback: Massively decreases user’s charisma - [No. 030] Pullover of Potential
Formation: T-Shirt + Augment Patch
Effect: Absorbs energy launched at user, and turns it into a strength boost
Drawback: Has no innate boost, user is weak until enough energy is absorbed - [No. 033] Bazooka Top
Formation: Tank Top + Augment Patch
Effect: Grants a shoulder-mounted bazooka that fires explosive rounds
Drawback: The bazooka is heavy, user can barely move whilst it is out - [No. 034] Garrote Garter
Formation: Dress + Power Patch
Effect: Gives user several daggers in their garters, of varying length
Drawback: Daggers cannot break but also cannot be replaced - [No. 037] Lord’s Regalia
Formation: Tuxedo + Power Patch
Effect: Creates metal wings and grants user the ability to strip opponents
Drawback: Wings can only fly for ten minutes before needing to recharge - [No. 047] Sensual Top
Formation: Crop Top + Support Patch
Effect: Grants user dances that allow them to turn into various animals
Drawback: User cannot communicate as an animal, and will revert if damaged - [No. 049] Sparkling Suit
Formation: Jumpsuit + Power Patch
Effect: Allows user to generate and launch electric charge and sparks
Drawback: User’s suit is rubber and cannot supercharge user’s other clothes
Legwear
- [No. 054] Command Jeans
Formation: Jeans + Augment Patch
Effect: User can control normal clothing and fabric
Drawback: Clothing being worn can only be controlled with wearer’s permission - [No. 056] Slowdown Stockings
Formation: Leggings + Support Patch
Effect: Allows user to slow down time in a small area around themselves
Drawback: Affects everything except user, including allies - [No. 058] Boxing Shorts
Formation: Shorts + Power Patch
Effect: Gives user large boxing gloves and strong punching ability
Drawback: Cannot be worn with tops or coats - [No. 061] Sawblade Skirt
Formation: Skirt + Power Patch
Effect: Turns user’s skirt into a spinning buzzsaw
Drawback: Draws on user’s own energy to spin the saw - [No. 063] Gravity Tutu
Formation: Skirt + Augment Patch
Effect: As user spins skirt, shifts the centre of gravity in a small area
Drawback: User must concentrate to shift gravity, distraction causes it to reset - [No. 066] Golem Suit
Formation: Dungarees + Augment Patch
Effect: Builds a mighty golem around the user with extreme physical power
Drawback: If the golem shell is destroyed, it takes twenty four hours to be usable - [No. 067] Vibe Bottoms
Formation: Bell-Bottoms + Power Patch
Effect: User can release shockwaves of sound
Drawback: User must protect their own ears, as they can be affected too
Shoes
- [No. 070] Laser Runners
Formation: Trainers + Power Patch
Effect: When user runs, creates a trail of lasers that can harm and trap foes
Drawback: Lasers fade away after a certain amount of time has passed - [No. 073] Steel-Capped Kickers
Formation: Boots + Power Patch
Effect: Renders user capable of dealing incredibly potent kicks
Drawback: User’s legs will take some of the impact - [No. 76] Killer Heels
Formation: High Heels + Power Patch
Effect: Gives the user sharp blades on the end of their heels
Drawback: The blades can break and are difficult to repair and replace - [No. 077] Rocket Heels
Formation: High Heels + Support Patch
Effect: Allows the user to blast high into the air with extreme force and heat
Drawback: Uses own energy to “blast off”, needs a lot of food/fuel to recharge - [No. 079] Sleepytime Slippers
Formation: Slippers + Power Patch
Effect: Allows user to instantly knock a foe out with a single kick
Drawback: After a knockout, user cannot do it again for twenty four hours - [No. 081] Ward Aura Slippers
Formation: Slippers + Augment Patch
Effect: Protects all nearby combatants from physical harm to a degree
Drawback: Does not protect the user, combatants can be knocked unconscious - [No. 082] Marching Sandals
Formation: Sandals + Power Patch
Effect: Allows user to draw Roman weaponry and use it
Drawback: Grants user no skill, they must learn to use the weapons themselves
Other/New
- [No. 086] Swift Scarf
Formation: Scarf + Support Patch
Effect: Gives the user the ability to presciently dodge attacks
Drawback: User can only predict one opponent at a time - [No. 087] Spider Snood
Formation: Scarf + Augment Patch
Effect: Creates spidery ropes that can grab and grapple with enemies
Drawback: If the ropes snap, it damages the snood - [No. 091] Blood-Pact Bloomers
Formation: Knickers + Power Patch
Effect: Allows user to control and manipulate blood
Drawback: Cannot control own blood or blood that matches user’s blood type - [No. 093] Bunny Suit
Formation: Knickers + Augment Patch
Effect: User gains athletic abilities and resistance to physical damage
Drawback: Cannot be worn with coats, tops or trousers - [No. 099] Bifurcated Mask
Formation: Mask + Augment Patch
Effect: Comedy mask: healing breath. Tragedy mask: painful death breath
Drawback: Requires user’s own breath, prolonged breath causes coughing fits - [No. 108] Kingdom Come Clogs
Formation: Clogs + Augment Patch
Effect: User can click their heels together and generate large explosions
Drawback: Doesn’t require energy like Rocket Heels, but blasts are weaker - [No. 111] Bluster Bottoms
Formation: Harem Pants + Augment Patch
Effect: Generates wind as user moves, then blasts it out wherever directed.
Drawback: Wind cannot be controlled once released - [Legendary] Ra’s Toga
Formation: Linen Tunic + Power Patch
Effect: The toga of a god, affords unrivalled combat and fire powers
Drawback: Power wanes excessively during the night, strongest at midday - [Legendary] Anubis’ Mantle
Formation: Linen Tunic + Support Patch
Effect: The mantle of a god, affords the power to revive the dead
Drawback: Takes 1000 years to gain the power to revive after it has been used